Compatibility
Workshop content is data-driven and references object types included with AI Says.
AI Says validates Workshop files before loading them. Invalid or incompatible content is rejected rather than executed blindly.
Common failure cases
- Old schema — level format from an incompatible editor version.
- Unsupported content — object types or features not present in your game build.
- Missing Workshop dependency — a sequence references a chamber you are not subscribed to.
- Corrupt download — incomplete or damaged Workshop file payload.
- Deleted Workshop item — the creator removed or hid the content.
- Game version incompatibility — content requires a newer AI Says build.
Level data cannot include arbitrary executable scripts. The Level Editor produces structured game data only.